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Thursday, July 27, 2006

Referral Competition Under Way, $50 Prize

Hi guys and girls, Yes you read correctly, there is now a referral competition with a $50 prize for first place and 100k runescape gold coins each for 9 runners up. For more details on how to enter, go to www.runescape-tip.com/referral-competition.htm and read up about it. Good luck to you all Warmest regards Stephen Warren www.runescape-tip.com/forum

Monday, July 24, 2006

24 July 2006 - Lunar Diplomacy

This week we bring you an epic quest of gargantuan proportions! In the distant lands of the north-west, a mysterious clan has been living far away from the other inhabitants of RuneScape. Frequent travellers to the Fremennik lands might recognize their name... They're the mysterious Moon Clan; a magical race that use their unbelievable grasp of the mystical arts in everyday activities. If it can be done using magic, the Moon Clan know a way! Daily tasks such as travelling to distant lands, tending to plants and baking pies are all much more fun when you can sit back while magic does all the work for you! Be prepared to explore a huge island of activities, visit your own dreams, conquer magical monsters, find another source of rune essence, unlock a whole new type of rune, be given a spell book of unique and exciting spells, gain experience in magic and Runecrafting, wear special Lunar clothes, discover a new type of staff, play a variety of mini-games and so much more you may never want to leave the island of all things magical! What would cause you to visit such an island (other than the superb treats on offer)? Well, the Moon Clan are the not too distant cousins of the Fremenniks - a race whose distaste for magic is well known. Despite their linked bloodlines, they've been in vicious conflict since before anyone can remember. It must be time for an adventurer to brave this world of magic and bring back the hope of a peace by conducting some Lunar Diplomacy... all the while sailing on a boat full of Fremennik pirates! Arrrr, that it be! So, go and visit Lunar Isle today by chatting to the crew of the Lady Zay, the largest ship yet to grace the Rellekkan Seas. It's magic. Warmest Regards, Stephen Warren www.runescape-tip.com/forum

Monday, July 17, 2006

17 July 2006 - Pyramid Plunder

Isn't it frustrating when tomb raiders keep stealing your treasure and smashing up all your urns? No? Well, if you were a thousand year old mummy charged with looking after a tomb, you'd be frustrated. Believe us. In fact, there is one Mummy in Sophanem who became so angered by the pesky thieves that he adapted part of his tomb to cater for them. If he can keep them busy, then maybe they will leave him and the King's treasures alone! In this thieving minigame, players have a limited time to pick through tombs, sarcophagi and urns, dodging venomous asps, scarabs and even a few mummies. Confident thieves can try to find their way to the higher floors where the rewards and risks are greater... The particularly light-fingered may also find the King's sceptre - this regal item will aid the frequent pyramid visitor in their travels. To start this game, make your way to Sophanem, and investigate the northern pyramid. Tarik will tell you some of the mysteries of the pyramid if you wish to prepare for dangers within. Then you will have to solve the Mummy's first small puzzle: which of the mysterious doors marks the way in? Warmest regards Stephen Warren www.runescape-tip.com/forum

Tuesday, July 11, 2006

New Quest Guide for the fairy tale 2 quest

Hi, Bobbyjoe143 has done a fantastic job of writing a guide for the new runescape quest "fairy tale 2 - cure a queen". This is probably the first website on the entire internet to have a guide for this quest, and it isn't allowed to be used on any other site. If you want to read it, here's the link: http://www.runescape-tip.com/quest-guides/fairy-tale-2.htm warmest regards Stephen Warren www.runescape-tip.com/forum

11 July 2006 - Fairy Tale II - Cure a Queen

The Fairy Queen should be awake and back in charge of the Lost City by now, but what is happening in Zanaris? Why hasn't the Fairy Godfather abdicated the throne? What is happening to all the fairy inhabitants and where has Fairy Nuff gone? Can you rise to the challenge of using the Fairyrings to search the other planes and Cure the Queen in the second part of the Fairy Tale trilogy? In this week's new quest, the player will unlock the magic of the Fairyrings, giving them access to the biggest transport network in the game so far. Pay attention to what you're doing though, it's very easy to get confused if you're not careful! We recommend you take a few teleport spells with you, just in case. Several of the rings are actually situated in other extra-planar dimensions, just like Zanaris, so be prepared for a few surprises along the way. Players who succeed in Fairy Tale Part II will be rewarded with thieving and herblore XP, as well as a chunk of XP in any skill of their choice. More importantly though, they will be one step closer to receiving that elusive reward that Martin the Master Gardener promised so long ago... We'll be releasing a Knowledge Base guide to the Fairyrings in a few days, to give you time to explore them for yourself, and fully enjoy the randomness of fairy magic.

Saturday, July 08, 2006

4 July 2006 - Trouble Brewing

The gates of Mos Le'Harmless have been thrown open! Players can now explore the whole of the island, and participate in the new minigame, Trouble Brewing. Join a team of brave, bold, and fireproof pirates to brew some bootleg "rum" for fun and profit. Train firemaking and cooking the pirate way! Douse burning pipes with water! Boil flowers for colouring! Get monkeys to fetch nuts from high branches! Rewards on offer include a staggering array of pirate clothing, and for the most dedicated players there are several pirate flags to be had. Players looking to make more of their own brewing will also be interested in one of the other potential rewards, which can help dramatically with your mature ales. Even Pirates need instructions occasionally, so all the activities and tips on how to play the game are recorded in a helpful manual in game, along with an excellent Knowledge Base report. Slayer masters have also been informed of the dangerous creatures that roam the island, and will now send players that can access the island after Cave Horrors. Be sure to take a Witchwood Icon and a light with you if you go after these howling beasts, since they're as dangerous as they are ugly. Players that train Slayer might be interested in the masks they wear, as they provide a nice attack bonus when on a slayer task. We've also released a new random event this month. One of the Camelot beekeepers has a problem - his old beehives have stood around for a long time and they are starting to fall apart. Help him to reassemble the beehives, before you get stung and have to dive into a stream to escape the angry swarm! Bee careful not to get stung...

Thursday, July 06, 2006

4 July 2006 - Security and free-to-play update - the Stronghold of Security

Why not learn how to keep your account secure whilst having fun in game? Now all of our players can, be they members or free players, level 3 to 126. When the Barbarians moved their mining operations to the centre of the village, little did they know that they would unearth the strangest dungeon yet encountered in RuneScape. Haunted by lost spirits which seem to have taken over the doors and infested with beasts never seen before, it makes an adventure and a half simply getting through each of the four levels. The doors in the area will ask you questions about account security, and the best ways to make your account safe, such as using recovery questions. Take your time to think about the questions they ask and the answers available, and you’ll get through the dungeon in no time at all. Remember their advice, and you can learn a thing or two on the way. After all, secure accounts are the best kind of accounts! You can find out more about it by picking up a book in your local general store and investigating the first part of the dungeon thoroughly. As well as some new creatures and talking doors you might also pick yourself up a reward or two! Plunder the treasures of the Stronghold of Security to find new boots, a new sceptre, 4 new emotes and a whole heap of golden shiny things. Be aware that like any other dungeon with monsters, if you die you WILL lose your equipment, so come prepared for combat. Talk about this on the runescape-tip.com forum www.runescape-tip.com/forum

Wednesday, July 05, 2006

Biggest Noob Ever !!!

Hi, This guy sent me an email after I kindly told him my username. It's quite funny. " Subject: daniel: i will report and abouse you because....." "i will report you because i now got your runescape use i will not ban you if you give me your pass and i will not change it warmest regareds also mey usename is ........................ die977" Feel free to spam the crap out of that guy, I don't encourage it, but I can't stop you either. Here's my reply: "lol nice try, if you report me, it will be an abuse of runescape.com's customer service and will only get you banned. This is being forwarded to runescape.com for their reference. I'll also post this up on my website so everyone can see it. Thanks for your email :) " Discuss this on the forum, here's the link: http://www.runescape-tip.com/forum/viewtopic.php?p=16027#16027 Sign up for free to start posting. Warmest regards, Stephen Warren www.runescape-tip.com/forum

Tuesday, July 04, 2006

3 July 2006 - Behind the Scenes - July

Another amazing month awaits those noble rune-clad, hide-wearing, spell-firing, house-building and cat-chasing adventurers. In July we visit the Moon Clan, find out what happened to the Fairy Queen, raid pyramids, unlock a whole new spell list, craft a new range of crossbows and bolts, and use magic fairy rings to teleport about the map. The observant eagle-eyed players out there (so that’s all of you) will have noticed that some of the updates mentioned in the June “Behind the Scenes” have not yet been released into the game. Don’t worry! We will be releasing those in July too. If you’re unsure what they are, look over the last few paragraphs in last month's edition of Behind the Scenes. Back in Zanaris, the fairies wait patiently to find out how the Fairy Queen is after her struggle with the Tanglefoot beast. Strangely, the Fairy Godfather and his boys don’t seem in that big a rush to return her to the throne. Perhaps it’s because they are genuinely worried about her health… or perhaps they decided it was time to move in on a more permanent basis. Players who decide to get involved with helping the Fairy Queen will need to harness the power of the fairy rings. These fungal arrangements will be popping up all over the place, so have fun experimenting to see what takes you where! Isn’t it frustrating when keen tomb raiders keep stealing your treasure and smashing up all your urns? No? Well, if you were a thousand year old mummy charged with looking after a tomb, you’d be frustrated. Believe us. In fact, there is one Mummy in Sophanem who became so angered by the pesky thieves that he adapted part of his tomb to cater for them. If he can keep them busy, then maybe they will leave him alone! Players have a limited time to pick through tombs, sarcophagi and urns, dodging venomous asps, scarabs and much more. Particularly confident thieves can try to find their way to the higher floors where the rewards are greater AND rarer... but the risks are higher. The Rellekkans have always bad-mouthed the Moon Clan, but later this month we give you the chance to make up your own mind about this mysterious matriarchal group. New ships dock at the port regularly, but the “Lady Zay” is definitely the most impressive ship ever to visit, and rumour has it that the crew buys runes from this ostracized tribe. What secrets wait across the stormy waters? You will just have to wait and see. Anyone who is actually accepted by the Moon Clan is bound to get some intriguing rewards. Maybe even access to a special set of spells to make mundane tasks a bit more... magical. Finally, the dulcet sound of twanging crossbows will once again ring true across the lush fields of, well, everywhere! Crossbows have been considered the runt of the projectile family for a while now, so we’ve added a brand new range of crossbows and enchantable bolts, all of which you can make yourself! The “arm” of the crossbow is also created using the smithing skill, so blacksmiths will find use in this update too. There are more readers' letters this month too, with another rambling reply from the chaos elemental as well as the normal tomfoolery, so get ready to get cryptic. We hope that little lot keeps you busy... It certainly did for us.

Warmest regards Stephen Warren www.runescape-tip.com/forum